Lux 3.9 just went out the door

Version 3.9 of my risk game Lux was just released. It's always a nice feeling when an update goes out. It always causes downloads and registrations to spike for a bit, which is also nice.

This is a pretty sizable update, so I am going to try and generate some press for it as well. If you want to help me it's as simple as posting a link to http://sillysoft.net somewhere. After all, we're the media too, right?

Changes in this version:
- You can now look at your cards while it is another player's turn (only in a networked game).
- New commands can be typed into the chat-entry area. /cards, /debug, and /log have been added.
- Cards and continent labels move so that they don't overlap each other.
- Map files may now specify locations for continent labels.
- Themes may now use an image for the foreground that is displayed underneath the country shapes.
- If a map file fails to load then some helpful debugging information is displayed.
- Three new custom maps are included care of Preacherman.
- A number of bugs were also fixed.

Posted by dustin on February 29, 2004 with category tags of

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